The Dislyte Ritual Miracle features some of the toughest content you will face as you progress up the difficulty levels. It is also one of the most important Trials you can undertake in order to farm great Equipment for your Espers and gain some gold at the same time. In this Dislyte Ritual Miracle Guide we will look at some strategies you can use to improve your results, what you can win, and suggest some of the best teams to use.
Table of Contents
What is the Dislyte Ritual Miracle
The Ritual Miracle is a Dislyte Trial that sees you able to challenge 4 different Bosses called Kronos, Fafnir, Andras, and Apep with a team of 5 Espers. Each boss has unique abilities and a different Element that will determine which Espers you should use to defeat them.
Defeating them will reward you with Equipment depending on which Ritual Miracle Boss you defeated, as well as Gold and Ritual Points. Each of the Ritual Miracle Bosses can be challenged from difficulty levels 1 to 16 with rewards increasing with the level. You’ll also need to beat each Ritual Miracle Boss at level 14 to unlock their corresponding Boss in Desolate Lands.
Dislyte Ritual Mircale Difficulty Levels

Each Ritual Miracle Boss can be challenged over 16 different levels. With each level, the Boss gets more powerful but the rewards will also improve. At certain levels, the Bosses will experience power spikes due to new effects that they gain. Levels are grouped into different Difficulties to highlight where the Boss has gained new effects.
| Level | Difficulty |
|---|---|
| 1 – 4 | Easy |
| 5 – 8 | Normal |
| 9 – 11 | Hard |
| 12 – 14 | Expert |
| 15 – 16 | Purgatory |
Dislyte Ritual Miracle Bosses
In the Ritual Miracle, you are able to challenge 3 different bosses called Kronos, Apep, Andras, and Fafnir. Each one has a different Element and abilities that will determine the best Espers to defeat them. As well as this, as their level increases, they gain new abilities that make them harder to defeat. In the next sections, each boss is outlined along with tips on building a strong team that will help you win.
Kronos

Kronos is the Inferno Element Ritual Miracle Boss and is often considered the easiest boss by the community. It possesses abilities that allow it to damage Espers with low HP more, gain AP whenever an Esper takes an action and can deal more damage to all non-Flow Espers. In the next sections, we outline exactly how its abilities improve and suggest some Esper Team compositions to help you beat it.
Kronos Abilities
Kronos has a total of 5 abilities that it can use against you. As you progress up the difficulty levels, its passive ability, Death Knell, will gain more effects that will make the battle more challenging. All his other abilities will remain the same as outlined below.
| Ability | Description |
|---|---|
| Exploitation | All Difficulties: Attacks all enemies 1 time. Inflicts DEF Down for 2 turns. |
| Death Knell (Passive) | Easy: If this attack kills the target, gains 1 turn. After a certain number of turns, increases damage every turn. Normal: The lower the target’s current HP, the higher the damage dealt by this attack. Hard: Increases damage taken from Flow Espers. Expert: Gains AP Up at end of an enemy’s turn. Purgatory: Increases damage dealt to non-Flow Esper. When attacked by non-Flow Espers, increases their Miss Rate. |
| Earth Shaker | All Difficulties: Attacks all enemies. Deals high damage to the enemy with the lowest HP percentage. Inflicts Stun for 1 turn. |
| Suppression Tablet | All Difficulties: Attacks all enemies 1 time. Has a chance of inflicting Stun for 1 turn. |
| Blessing Tablet | All Difficulties: Increases Boss AP. |
Best Espers for Kronos

As seen in the previous section, Kronos will get progressively more difficult due to gaining more effects for its passive ability, Death Knell. This will greatly impact the Espers you should choose to overcome its unique challenges. In particular, you will want Espers that possess the following attributes:
- Flow Fighter – Kronos sees its attack scale aggressively the longer a battle goes on and also gets a big AP boost, in later levels, each time one of your Espers takes a turn. You’ll therefore want to Kronos down as fast as possible with some of your Best Fighters.
- Flow Healer – due to the serious damage that Kronos can cause, you’ll need one of the Best Dislyte Healers in your team to keep your Espers healthy and in the fight. This is particularly important for keeping your Fighters alive who you are relying on to end the battle quickly.
- Flow AP Manipulation – every time one of your Espers takes a turn, Kronos will receive an AP boost. To stop it from acting so often, you’ll need at least one Esper in your team who can control its AP.
There are a few options in each of these categories that will serve you well against Kronos. However, for the Kronos end-game content, you’ll need some of the best. Check out our list of the Best Espers for Kronos for details on who you should build for this Trial.
Best Team for Kronos
When looking at our list of the Best Espers for Kronos you’ll of course first be drawn to those that you actually own. However, you need to get your composition right and will struggle if you just pick 5 Fighters or 5 Supports. To give yourself the best chance we’d recommend taking 3 Fighters, 1 Healer, and then either another Support or a Controller.
Apep

Apep is the Wind Element Ritual Miracle Boss and is often considered a pretty tough opponent. It possesses abilities that allow it to inflict poisons, heal itself, detonate poison stacks for huge damage, and can deal more damage to all non-Wind Espers. In the next sections, we outline exactly how its abilities improve and suggest some Esper Team compositions to help you beat it.
Apep Abilities
Apep has a total of 5 abilities that it can use against you. As you progress up the difficulty levels, its passive ability, Chaos Surging, will improve at Hard and Purgatory difficulties, whilst its second ability, Toxic Detonation, will improve at Normal and Expert difficulties. All his other abilities will remain the same as outlined below.
| Ability | Description |
|---|---|
| Miasma | All Difficulties: Attacks all enemies. Inflicts 2 Poison stacks. |
| Toxic Detonation | Easy: Attacks all enemies. Detonates all Poison stacks. Deals damage based on the number of debuffs affecting the target. Has a chance of dispelling several buffs from targets. Normal: Restores HP by a certain percentage of Max HP. Expert: Dispels all enemy buffs. |
| Chaos Surging (Passive) | Easy: Upon taking damage, inflicts Poison on the attacker. When taking a certain number of attacks, triggers Toxic Detonation on targets immediately. Inflicting Poison and dispelling status effects won’t miss and can’t be resisted. After a certain number of turns, increases damage every turn. Hard: Increases damage taken from Inferno Espers. Purgatory: Increases damage dealt to non-Inferno Espers and increases their Miss Rate. |
| Suppression Tablet | All Difficulties: Attacks all enemies. Has a chance of inflicting Stun on enemies affected by Poison for 1 turn. |
| Blessing Tablet | All Difficulties: Attacks all enemies. Inflicts Poison for 3 turns. |
Best Espers for Apep

As seen in the previous section, Apep will get progressively more difficult due to gaining more effects for its Toxic Detonation and Chaos Surging abilities. This will greatly impact the Espers you should choose to overcome its unique challenges. In particular, you will want Espers that possess the following attributes:
- Inferno Single Hit Fighters – damage dealers with abilities that hit once. This will minimize the Poisons they take from Apep’s passive ability, Chaos Surging. It will also mean that Toxic Detonation takes longer to activate.
- Inferno Debuff Dispel – Apep will infect your team with huge amounts of Poison debuffs. You’ll want to keep on top of these with an Esper who can dispel them if you have any chance of beating Apep.
- Inferno Healer – you’ll take a lot of damage from Apep during the battle especially as it becomes drawn out. One of the games Best Healers will keep your team in the fight.
- Inferno Diseased Debuffer – the most frustrating thing about fighting Apep is seeing it completely heal itself. You’ll need an Esper who can counter with the Diseased debuff to prevent this.
There are a few options in each of these categories that will serve you well against Apep. However, for the Apep end-game content, you’ll need some of the best. Check out our list of the Best Espers for Apep for details on who you should build for this Trial.
Best Team for Apep
When looking at our list of the Best Espers for Apep you’ll of course first be drawn to those that you actually own. However, you need to get your composition right and will struggle if you just pick 5 Fighters or 5 Supports. To give yourself the best chance we’d recommend taking 2 Fighters, 1 Healer, 1 Diseased Debuffer, and then either another Diseased Debuffer or Dispeller.
Fafnir

Fafnir is the Flow Element Dislyte Ritual Miracle Boss and like Apep is one of the tougher Bosses. It possesses multiple levels of HP that you must work through, is immune to AP debuffs, can freeze enemies, and gains special Andvari Treasure stacks which deal huge damage to frozen targets when activated. In the next sections, we outline exactly how its abilities improve and suggest some Esper Team compositions to help you beat it.
Fafnir Abilities
Fafnir has a total of 6 abilities that it can use against you. As you progress up the difficulty levels, its passive ability, Unbound Deluge, will improve at Hard and Purgatory difficulties, whilst its second ability, Dragon’s Curse, will improve at Normal difficulty. All his other abilities will remain the same as outlined below.
| Ability | Description |
|---|---|
| Dragonbreath | All Difficulties: Attacks all enemies. Inflicts SPD Down for 2 turns. If buffed, 50% chance of inflicting Stun. The fewer enemies remain, the more damage this attack does. |
| Dragon’s Curse | Easy: Used when Fafnir has Andvari’s Treasure. Removes Andvari’s Treasure from Fafnir and dispels buffs from the target. More Andvari’s Treasure stacks grant more damage. Normal: Upon defeating the target, gains DMG Up. |
| Unbound Deluge (Passive) | Easy: Fafnir gains multiple HP stacks and immunity from AP Down effects. Each time Fafnir is attacked, the damage it takes will not exceed 35% of its Max HP. For each HP stack lost, Fafnir gains Andvari’s Treasure, inflicts Icefield Abyss on its last attacker, and triggers the effects of Dragonbreath. When casting Icefield Abyss, if Fafnir is buffed, reduces the targets’ Max HP by a certain percentage. After a certain number of turns, increases damage every turn. Hard: Increases damage taken from Wind Espers. Purgatory: Increases damage dealt to non-Inferno Espers and increases their Miss Rate. |
| Dragon’s Reversal (Passive) | All Difficulties: At the start of combat, gains 1 stack of Andvari’s Shard. Each stack of Andvari’s Shard increases Andvari’s Treasure stacks. When Fafnir gains Andvari’s Treasure, gains Andvari’s Shard. |
| Suppression Tablet | All Difficulties: Attacks all enemies. Inflicts Diseased for 2 turns. |
| Blessing Tablet | All Difficulties: Removes all debuffs from Fafnir. |
Best Espers for Fafnir

As seen in the previous section, Fafnir will get progressively more difficult due to gaining more effects for its Unbound Deluge and Dragon’s Curse abilities. You’ll need to focus on reducing its Andvari’s Treasure stacks so as to reduce the damage it can do. As such, you will want Espers that possess the following attributes:
- Wind Healers – it can be a long battle against Fafnir and you’ll need one of the Best Healers to keep your team in it. Ideally, you’ll want an Esper who can do some dispelling and multi-stage attacks to reduce Fafnir’s number of Andvari’s Treasure stacks.
- Wind Dispeller or Buff Stealer – an Esper who can Dispel or steal Buffs who will be very useful in reducing Fafnir’s Andvari’s Treasure stacks. It will also be useful if they are capable of multi-stage attacks to reduce the number even further.
- Wind Buff or Debuff Support – a Support who can Buff and/or Debuff will really help your team by reducing Fafnir’s ability to damage your Espers and boost your Espers’ ability to damage it.
- Wind Multi-Stage DPS – multi-stage DPS fighters will be the backbone of your team. You’ll rely on them to strip the multiple levels of HP from Fafnir and their multiple attacks in one turn to reduce its Andvari’s Treasure stacks significantly.
There are a few options in each of these categories that will serve you well against Fafnir. However, for the Fafnir end-game content, you’ll need some of the best. Check out our list of the Best Espers for Fafnir for details on who you should build for this Trial.
Best Team for Fafnir
When looking at our list of the Best Espers for Fafnir you’ll of course first be drawn to those that you actually own. However, you need to get your composition right and will struggle if you just pick 5 Fighters or 5 Supports. To give yourself the best chance we’d recommend taking 2 Fighters, 2 Healers who can preferably do some buffing and dispelling as well, and 1 Buffer/Debuffer Support that has some multi-stage attacks.
Andras

Andras is the Shimmer Element Dislyte Ritual Miracle Boss and like Apep is one of the tougher Bosses. It possesses multiple levels of HP that you must work through, is immune to AP debuffs, deals extra damage when not debuffed, can increase its C. DMG, and call in surviving allies for powerful AoE assist attacks. In the next sections, we outline exactly how its abilities improve and suggest some Esper Team compositions to help you beat it.
Andras Abilities
Andras has a total of 6 abilities that it can use against you. As you progress up the difficulty levels, its passive ability, Eternal Pain, will improve at Normal, Expert, and Purgatory difficulties, its second ability, Spectral Companions, will improve at Normal difficulty, and its third ability, Bone-Piercing Thorns, will improve at Normal and Expert difficulties. All his other abilities will remain the same as outlined below.
| Ability | Description |
|---|---|
| Panic Attack | All Difficulties: Attacks 1 enemy. Reduces their AP. The lower the enemy’s HP percentage, the higher the damage. |
| Spectral Companions | Easy: Attacks all enemies. Inflicts DEF Down for 2 turns. Calls in all followers to assist. If there are surviving followers, dispel all enemy buffs (can’t be resisted). If there are no surviving followers, summon 4 followers at the cost of a certain amount of HP. Normal: Resets this ability’s Cooldown when all followers are killed. |
| Bone-Piercing Thorns | Easy: Attacks all enemies. The fewer the targets, the higher the damage. Deals extra True Damage to enemies without buffs. Normal: Deals extra True Damage based on ATK. Expert: Inflicts Gangrene for 3 turns. |
| Eternal Pain (Passive) | Easy: All allies are immune to AP down effects. Andras’ C. RATE becomes 50% upon entering combat. When attacking a target with C. RATE above Andras’, extends all their Ability Cooldowns to the max (can’t be resisted). After a certain number of actions, every action afterward deals increased damage. Normal: Deals extra damage when not debuffed. Expert: When attacking a target with C. RATE above Andras’, dispels all their buffs (can’t be resisted). Andras’ allies take significantly more non-C. DMG and slightly less C. DMG. When an ally takes C. DMG, Andras’ AP is increased (triggers once per turn). Purgatory: At the start of Andras’ turn, all ally debuff durations -1 turn. |
| Lightstrike | All Difficulties: Attacks all enemies. Inflicts SPD Down for 2 turns. The fewer the debuffs on Blessing Tablet, the higher the damage. Deals extra True Damage based on its ATK. Immune to damage transfer effects such as Link. |
| Dark Descent | All Difficulties: Attacks all enemies. Inflicts ATK Down for 2 turns. The fewer the debuffs on Enchantment Tablet, the higher the damage. Deals extra True Damage based on its ATK. Immune to damage transfer effects such as Link. |
| Storming | All Difficulties: Attacks all enemies. Inflicts DEF Down for 2 turns. The fewer the debuffs on Suppression Tablet, the higher the damage. Deals extra True Damage based on its ATK. Immune to damage transfer effects such as Link. |
Best Espers for Andras

As seen in the previous section, Andras will get progressively more difficult due to gaining more effects for its Spectral Companions, Bone-Piercing Thorns, and Eternal Pain abilities. In particular, Andras will perform better when it and its allies are not debuffed and will take damage when spawning new allies for itself. As such, Espers with AoE Bleeds and Poisons can be an effective counter. Healing and Shields will also be useful to soak up damage and allow your Poisons / Bleeds to do their work over time.
- Poison Espers – Andras takes reduced D. DMG and performs better when not debuffed. As such, AoE Poison Espers can inflict non-crit damage based on Andras’ HP which will drain it over time. You can also use Bleed Espers, but Poison is more effective as it scales its damage on the enemy’s HP which is very large in this case.
- Shield Espers – utilizing Espers with Shield is more effective than Healers as Andras’ Gangrene debuffs reduce the effectiveness of Healing. Andras battles take a long time due to the reliance on Poison damage and therefore you’ll need to use Shield as an alternative to Healing to keep your Espers alive.
There are a few options in each of these categories that will serve you well against Andras. However, for the Andras end-game content, you’ll need some of the best. Check out our list of the Best Espers for Andras for details on who you should build for this Trial.
Best Team for Andras
When looking at our list of the Best Espers for Andras you’ll of course first be drawn to those that you actually own. However, you need to get your composition right and will struggle if you just pick 5 Fighters or 5 Supports. To give yourself the best chance we’d recommend taking 2 or 3 AoE Poison Espers and then filling the rest of the teams with Espers who can Shield / Heal. Having a SPD lead will also be very useful.
Dislyte Ritual Miracle Rewards

The rewards you receive from defeating one of the Ritual Miracle Bosses will depend on the Boss you defeated and the level at which you defeated them. Rewards improve as you challenge higher difficulty levels and include Equipment, Gold, and Ritual Points.
Dislyte Ritual Miracle Equipment Rewards
The Ritual Miracle is the best place to pick up Equipment for your Espers. Each Ritual Miracle Boss has several different Equipment Sets that can be looted when you defeat them. The Quality and Level of this Equipment will improve as you challenge higher levels of the Ritual Miracle.
Use the table below to identify which Equipment you need and therefore which boss you need to defeat in order to have a chance of getting it. To learn more about the different Equipment Sets in the table below check out our Dislyte Equipment Guide.
Equipment Level, Gold, and Ritual Points Rewards
The level of the Equipment you receive as a reward in the Ritual Miracle will increase as you defeat the Bosses at a higher level. In addition, you will gain more Gold and Ritual Points as you progress further up the levels. The table below outlines what you can expect to receive as a reward for defeating each level of a Ritual Miracle Boss.
| Level | Equipment | Gold | Ritual Points |
|---|---|---|---|
| 1 | Lvl 10-15 | 1,620 | 30 |
| 2 | Lvl 10-15 | 1,680 | 45 |
| 3 | Lvl 15-20 | 1,740 | 60 |
| 4 | Lvl 20-25 | 2,100 | 75 |
| 5 | Lvl 25-30 | 3,768 | 110 |
| 6 | Lvl 25-40 | 5,440 | 125 |
| 7 | Lvl 30-40 | 6,640 | 140 |
| 8 | Lvl 30-50 | 9,720 | 180 |
| 9 | Lvl 40-50 | 10,000 | 200 |
| 10 | Lvl 40-50 | 10,600 | 220 |
| 11 | Lvl 40-50 | 11,000 | 240 |
| 12 | Lvl 50-60 | 13,500 | 260 |
| 13 | Lvl 50-60 | 14,100 | 280 |
| 14 | Lvl 50-60 | 16,900 | 320 |
| 15 | Lvl 50-60 | 17,200 | 360 |
| 16 | Lvl 60 | 18,300 | 400 |
Dislyte Ritual Miracle Shop

As outlined in the Rtual Miracle Rewards sections earlier in this Guide, you gain Ritual Points each time you defeat one of the Ritual Miracle Bosses. These can be exchanged in the Ritual Shop for further rewards. These are outlined in the table below and it is typically advised to focus on gold to fund your Equipment leveling. The Ritual Shop resets every 7 days.
| Item | Limit | Cost |
|---|---|---|
| Basic Experimon | 40 | 100 |
| Advanced Experimon | 40 | 400 |
| Advanced Divine Wave Pack | 4 | 1,000 |
| Advanced Divine Wave Pack | 8 | 1,000 |
| Reset Stone | 2 | 4,500 |
| Gold x50,000 | 50 | 1,000 |
| Gold x50,000 | None | 2,000 |
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