
Originating from Ame-No-Uzume, the goddess of dawn, mirth, meditation, revelry, and the arts in the Shinto religion of Japan, Koharu is an Epic Support Flow Esper. She is a great buffer and debuffer that can also heal her entire team and hit the enemy pretty hard with the right build.
Koharu Details
- Max Level Stats
- ATK: 951
- HP: 13,119
- DEF: 925
- SPD: 104
- C. RATE: 10%
- C. DMG: 150%
- ACC: 0%
- RESIST: 20%
- General Information
- Role: Support
- Element: Inferno
- Rarity: Epic
- Affiliation: Wanderer
- Origins: Japanese
- Deity: Ame-No-Uzume
- Captain Ability: Yes
- Availability: Echo
Is Koharu a Good Esper in Dislyte?
Koharu is a great Support Esper that packs a punch with damage that scales off of her HP. On top of this, she can inflict enemies with Diseased to prevent them from healing, heal allies, dispel debuffs from herself, increase damage dealt by allies, and reduce the ATK of enemies. This is a huge amount of utility and makes her useful against Apep and Shadowgale.
Overall, her usefulness in a battle is mostly driven by her unique buff called Kagura Dance. When she uses her third ability, Prayer Dance, it attacks all enemies and grants all allies with this buff. It increases the damage they do and the healing they receive. This is combined with her second ability, Pirouette, which heals all allies when Koharu has Kagura Dance and attacks 1 enemy, inflicting them with Diseased and Sear.
Koharu Abilities
In battle, an Esper will utilize their abilities in order to deal damage to the enemy and support their team. All Dislyte Esper Abilities start at Level 1 and can be increased further depending on the ability. Each additional level will improve the ability in a certain way. For more details on improving an Esper’s abilities, check out our Dislyte Esper Guide.
Full details on all of Koharu’s abilities can be seen below.
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Bell Twirl
- Level 1: Attacks 1 enemy. Damage: 20% ATK +3.5% Max HP. Dispels 1 debuff on Koharu. Gains Recovery for 1 turn.
- Level 2: Damage rate based on max HP increased to 4%.
- Level 3: Damage rate based on max HP increased to 4.5%.
- Level 4: Damage rate based on max HP increased to 5%.
- Level 5: Damage rate based on max HP increased to 5.5%.
Pirouette
- Level 1: Attacks 1 enemy. Damage: 30% ATK +7% Max HP. Inflicts Diseased and Sear for 2 turns. If Koharu has Kagura Dance, heals all allies. Healing: 8% Max HP.
- Level 2: Damage rate based on max HP increased to 8%.
- Level 3: Damage rate based on max HP increased to 9%.
- Level 4: Damage rate based on max HP increased to 10%.
- Level 5: Cooldown reduced by 1 turn.
Prayer Dance
- Level 1: Attacks all enemies. Damage: 30% ATK +4% Max HP. 50% chance of inflciting ATK Down for 2 turns. Grants all allies Kagura Dance for 2 turns which increased Damage Dealt by +10% and Healing Received by +10%.
- Level 2: Damage rate based on max HP increased to 4.5%.
- Level 3: Trigger Chance increased to 75%.
- Level 4: Damage rate based on max HP increased to 5%.
- Level 5: Cooldown reduced by 1 turn.
Koharu Captain Ability
Increases ally ATK in Story, Infinite Miracle, and Calamity Island by 30%.
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Koharu Ascension
All Espers in Dislyte can be further ascended to improve their stats starting from level 1. They can then be ascended again at levels 10/20/30/40/50 up to a total of 6 Ascensions. For more details on Ascending your Espers, check out our Dislyte Esper Guide.
Full details on the boost gained by Koharu at each level of Esper Ascension can be seen below.
- Phase 1: ATK +70, HP +340, DEF +25
- Phase 2: HP +950, ATK +25, DEF +25
- Phase 3: Upgraded Pirouette
- Phase 4: ACC +10%
- Phase 5: HP +15%
- Phase 6: SPD +10
Koharu Resonance
Each Esper can conduct up to 6 Resonances. Each Resonance unlocks Divine Gates that boost an Esper’s powers through higher stats or stronger abilities. You can learn more about this feature in our Dislyte Esper Guide. See below for this Esper’s Resonance buffs.
Divine Gate | Description |
---|---|
Overload | Bell Twirl: Final Damage +10%. |
Accurate Aim | When the target is not buffed, Miss Rate –25%. |
Blessing | Base ATK, Base DEF, and Base HP +15%. |
Resilient Spirit | When Incapacitated, Damage Taken –18%. |
Aura | Base ATK, Base DEF, and Base HP +20%. |
Morph | Parayer Dance: Has an extra 50% chance of inflicting DEF Down for 2 turns (can’t be resisted). |
Koharu Equipment
To get the most from Koharu you’ll want to ensure she is acting fast in order to take as many turns as possible in order to get her powerful buffs and debuffs out. She can also deal good damage that scales off of her HP so you’ll want to try and improve this further too. Therefore, you should look to apply the following sets:
- Wind: SPD +25%
- Grove: HP +25%
Lastly, Koharu’s Equipment characteristics should prioritize HP BONUS, ACC, and SPD.
For more details on finding and determining the best Equipment for your Espers, check out our Dislyte Equipment Guide.
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