Dislyte Esper Guides: Cecilia (Isis)

Dislyte Esper Guides: Cecilia (Isis)

Originating from Isis, the Egyptian Goddess of Healing and Magic, Cecilia is a Legendary Support Esper of the Shimmer Element. She is a pure Healer with each of her abilities distributing HP to herself or her allies. She can also dispel all debuffs from your team which can quickly turn any battle on its head.

Cecilia Details

  • Max Level Stats
  • ATK: 849
  • HP: 16,510
  • DEF: 926
  • SPD: 95
  • C. RATE: 10%
  • C. DMG: 150%
  • ACC: 0%
  • RESIST: 20%
  • General Information
  • Role: Support
  • Element: Shimmer
  • Rarity: Legendary
  • Affiliation: Shadow Decree
  • Origins: Egyptian
  • Deity: Isis
  • Captain Ability: Yes
  • Availability: Echo

Is Cecilia a Good Esper in Dislyte?

Cecilia is one of the Best Healers in Dislyte who is somewhat unique versus other options in this field. Indeed, relative healing is actually quite poor and she also has almost non-existent damage output. However, she does make up for this with abilities that can revive all fallen allies, dispel all debuffs, grant Immunity to the entire team, and distribute Shields.

However, her third ability, Ruby Coronet, which dispels all debuffs and grants immunity to all allies, and her second ability, Crimson Protection, which revives and heals all allies, have huge cooldowns. Indeed, after using each of them you will need to wait for 6 turns before you can use them again. You are then stuck using her first ability, Gemstone Feathers, which deals low damage and heals herself. That’s not great.

Although Cecilia is one of the Fastest Espers in Dislyte, this still does not quite overcome the glaring cooldown issue. Even with the +30 SPD from her Divine Gate 4 Resonance when any ally is currently not alive, you will still find her waiting a long time to get her abilities back online. This is also assuming you can even get her Resonance that far up, given her Legendary Shimmer status.

Cecilia Abilities

In battle, an Esper will utilize their abilities in order to deal damage to the enemy and support their team. All Dislyte Esper Abilities start at Level 1 and can be increased further depending on the ability. Each additional level will improve the ability in a certain way. For more details on improving an Esper’s abilities, check out our Dislyte Esper Guide.

Full details on all of Cecilia’s abilities can be seen below.

Gemstone Feathers

  • Level 1: Attacks 1 enemy. Damage: 30% ATK +3% Max HP. Restores HP. Healing: 100% of the damage dealt.
  • Level 2: HP-damage conversion ratio increased to 3.5%.
  • Level 3: HP-damage conversion ratio increased to 4%.
  • Level 4: HP-damage conversion ratio increased to 4.5%.
  • Level 5: HP-damage conversion ratio increased to 5%.
  • Level 6: HP-damage conversion ratio increased to 5.5%.

Crimson Protection

  • Level 1: Revives and heals all fallen allies. Healing: 15% of the target’s Max HP. Their AP +100%. Each revived ally extends Crimson Protection’s cooldown by 1 turn(s). Grants all allies Shield for 1 turn. Shield Strength: 50% of the target’s HP. All allies AP +20%. Crimson Protection’s cooldown is not affected by other effects. If Crimson Protection is not in cooldown when Cecilia dies, it will be automatically cast.

Ruby Coronet

  • Level 1: Dispels all ally debuffs. Grants Immunity to all allies for 1 turn. Heals all allies. Healing: 25% of their Max HP.
  • Level 2: Healing amount increased to 27%.
  • Level 3: Healing amount increased to 29%.
  • Level 4: Healing amount increased to 32%.
  • Level 5: Healing amount increased to 35%.
  • Level 6: Cooldown reduced by 1 turn.

Cecilia Captain Ability

Increases ally HP in Point War by 40%.

Cecilia Ascension

All Espers in Dislyte can be further ascended to improve their stats starting from level 1. They can then be ascended again at levels 10/20/30/40/50 up to a total of 6 Ascensions. For more details on Ascending your Espers, check out our Dislyte Esper Guide.

Full details on the boost gained by Cecilia at each level of Esper Ascension can be seen below.

  • Phase 1: DEF +70
  • Phase 2: HP +950
  • Phase 3: Upgraded Crimson Protection
  • Phase 4: DEF +10%
  • Phase 5: RESIST +15%
  • Phase 6: HP +20%

Cecilia Resonance

Each Esper can conduct up to 6 Resonances. Each Resonance unlocks Divine Gates that boost an Esper’s powers through higher stats or stronger abilities. You can learn more about this feature in our Dislyte Esper Guide. See below for this Esper’s Resonance buffs.

Divine GateDescription
OverloadGemstone Feathers: Final Damage +10%.
MorphGemstone Feathers: Healing Cecilia changed to healing both Cecilia and the ally with the lowest HP percentage.
BlessingBase ATK, Base DEF, and Base HP +15%.
Speed BoostWhen any ally is currently not alive, SPD +30.
AuraBase ATK, Base DEF, and Base HP +20%.
MorphCrimson Protection: Revived allies’ AP Boost changed to 100%.

Cecilia Equipment

Due to the long cooldowns of Cecilia’s abilities, it’s pretty crucial to get this down in any way you can. In addition, adding some extra protection to the team via Shields can be useful given that damage buffs will be pretty useful for her. Therefore, you should look to apply the following sets:

  • Ocean: Grants 35% chance of reducing all ability cooldowns by 1 turn at the start of each turn.
  • Aegis: All allied Espers start battle with a Shield equal to 15% of their max HP which lasts 2 turns.

Lastly, Cecilia’s Equipment characteristics should prioritize HP BONUS, RESIST, and SPD.

For more details on finding and determining the best Equipment for your Espers, check out our Dislyte Equipment Guide.

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