Dislyte Esper Guides: Elliot (Thoth)

Dislyte Esper Guides: Elliot (Thoth)

Originating from Thoth, the Egyptian god of the moon, wisdom, writing, hieroglyphs, science, magic, art, and judgment, Elliot is a Legendary Inferno Controller Esper. He is a powerful dispeller who can clear all buffs from an enemy, extend their ability cooldowns, and Taunt enemies into attacking him in order to protect his allies.

Elliot Details

  • Max Level Stats
  • ATK: 886
  • HP: 16,224
  • DEF: 886
  • SPD: 105
  • C. RATE: 10%
  • C. DMG: 150%
  • ACC: 0%
  • RESIST: 20%
  • General Information
  • Role: Controller
  • Element: Inferno
  • Rarity: Legendary
  • Affiliation: Esper Union
  • Origins: Egypt
  • Deity: Thoth
  • Captain Ability: Yes
  • Availability: Echo

Is Elliot a Good Esper in Dislyte?

Elliot is slightly different from your usual Support Espers in that he also possesses some Defender type capabilities. In particular, he is able to Taunt the enemy in order to soak up the damage his ally Espers would have otherwise taken. Additionally, he can increase the cooldowns of an enemy which can particularly effective against enemies you know are about to unleash powerful abilities.

However, he is somewhat niche in terms of his kit and therefore not the best pick for a lot of the structured content such as the Ritual Miracle or Desolate Lands. However, he can work as a great counter to certain SPD cleave compositions in Point War, Holobattle, and Temporal Tower.

Elliot Abilities

In battle, an Esper will utilize their abilities in order to deal damage to the enemy and support their team. All Dislyte Esper Abilities start at Level 1 and can be increased further depending on the ability. Each additional level will improve the ability in a certain way. For more details on improving an Esper’s abilities, check out our Dislyte Esper Guide.

Full details on all of Elliot’s abilities can be seen below.

Scholar Star

  • Level 1: Attacks 1 enemy. Damage: 30% ATK +3.5% Max HP. 60% chance of inflicting Taunt for 1 turn.
  • Level 2: HP-damage conversion ratio increased to 4%.
  • Level 3: Trigger Chance increased to 70%.
  • Level 4: HP-damage conversion ratio increased to 4.5%
  • Level 5: Trigger Chance increased to 80%.

Sharp Stratagem

  • Level 1: Attacks 1 enemy 3 times. Damage per hit: 20% ATK +2.5% Max HP. Each hit has a 30% chance of inflicting Taunt for 2 turns. Gains Shield for 2 turns. Shield Strength: 25% Max HP. This ability won’t miss.
  • Level 2: Trigger Chance increased to 40%.
  • Level 3: HP-damage conversion ratio increased to 3%.
  • Level 4: Trigger Chance increased to 50%.
  • Level 5: Cooldown reduced by 1 turn.

Pure Enlightenment

  • Level 1: Attacks 1 enemy. Damage: 240% ATK. Dispels all buffs from the enemy. Extends all their Ability Cooldowns to the max number of turns. Gains CRIT RESIST for 2 turns. When attacked, Ability Cooldown -1 turn (triggers 1 time per turn).
  • Level 2: Damage increased to 250%.
  • Level 3: Damage increased to 260%.
  • Level 4: Damage increased to 270%.
  • Level 5: Cooldown reduced by 1 turn.

Elliot Captain Ability

Increases ally HP in Holobattle by 40%.

Elliot Ascension

All Espers in Dislyte can be further ascended to improve their stats starting from level 1. They can then be ascended again at levels 10/20/30/40/50 up to a total of 6 Ascensions. For more details on Ascending your Espers, check out our Dislyte Esper Guide.

Full details on the boost gained by Elliot at each level of Esper Ascension can be seen below.

  • Phase 1: DEF +70, HP +340, ATK +25
  • Phase 2: HP +950, ATK +25, DEF +25
  • Phase 3: Upgraded Pure Enlightenment
  • Phase 4: ACC +10%
  • Phase 5: SPD +7
  • Phase 6: HP +20%

Elliot Resonance

Each Esper can conduct up to 6 Resonances. Each Resonance unlocks Divine Gates that boost an Esper’s powers through higher stats or stronger abilities. You can learn more about this feature in our Dislyte Esper Guide. See below for this Esper’s Resonance buffs.

Divine GateDescription
OverloadPure Enlightenment: Final Damage +10%.
MorphSharp Stratagem: Upon successfully inflicting Taunt, all Ability Cooldowns of the target +1 turn.
BlessingBase ATK, Base DEF, and Base HP +15%.
Self SacrificeWhen attacking, consumes 5% Max HP and deals True Damage. True Damage: 100% of consumed HP.
AuraBase ATK, Base DEF, and Base HP +20%.
MorphPure Enlightenment: This ability can’t be resisted.

Elliot Equipment

Elliot is a somewhat tank-like Support that can also clear enemy buffs. However, his ability to tank is slightly hampered by the relatively low chance rate of his Taunt debuffs landing. As such, you’ll want to increase his ACC to increase the chance these will land. Therefore, you should look to apply the following sets:

  • Wind: SPD +25%
  • Recurve: ACC +25%

Lastly, Elliot’s Equipment characteristics should prioritize HP BONUS and SPD.

For more details on finding and determining the best Equipment for your Espers, check out our Dislyte Equipment Guide.

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