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William Marshal

William Marshal - Evony General Builds

William Marshal – “The best knight that ever lived and the first Earl of Pembroke.”

William Marshal – Details

  • Base Stats1
  • Leadership: 115 B | 8.98 G
  • Attack: 112 B | 8.92 G
  • Defense: 113 B | 8.88 G
  • Politics: 111 B | 8.56 G
  • Base Power: 14,806
  • Cost: 60,000,000 Gold
  • Region: Europe
  • Ascended: Yes
  • 1B = Base Stat | G = Growth Rate
  • Availability
  • Packs
User Rating
[Total: 11 Average: 3.5]

Is William Marshal a good general in Evony?

William Marshal is a natural Evony Defense General. He suits both a Ranged Defense and a Siege Defense. This makes him a great option if you have a mix of these Evony Troop Types. He also has an HP buff for Ground Troops which is very useful too.

This Evony General should not be used in attack. The majority of his buffs are only active when in defense.

William Marshal – Special Skill

An Evony General’s Special Skill is always active and requires no development. Read the description carefully to ensure it is having the impact that you expect.

Please note, that this General can be ascended through the Evony General Ascending feature. Each ascended star level will add an additional buff to the General’s Special skill. Read our Evony General Ascending Guide for more details on Evony General Ascension.

Loyalty of Knight

Increases in-city ground troops and mounted troops’ HP by 20%, and in-city ranged troops and siege machines’ attack by 20% when General is the Main City Defense General.

Ascended Special Skill Buffs

Below are the additional buffs that an ascended William Marshal will receive to his Special Skill for each ascended star level.

  • 1 Star – When General is the Main City Defense General, In-city Mounted Troop and Ground Troop HP +20%.
  • 2 Star – When General is the Main City Defense General, Hospital Capacity +20%.
  • 3 Star – When General is the Main City Defense General, In-city Siege Machine and Ranged Troop Attack +10% and Defense +20%.
  • 4 Star – When General is the Main City Defense General, In-city Siege Machine and Ranged Troop Attack +10% and Defense +30%.
  • 5 Star – When General is the Main City Defense General, In-city Mounted Troop and Ground Troop HP +15%, In-city Siege Machine and Ranged Troop Attack +20%.

William Marshal – Specialities

These skills are unlocked once the Evony General reaches level 25. They can be expensive to develop, requiring Gems and Runestones. Read our Evony General Guide for more details.

Siege Machine Formation

  • Siege Machine Attack +10%
  • Siege Machine Defense +10%

Fortification (Applied to Main City Defense General)

  • In-city Troop Attack +6%

Ranged Troop Ares

  • Ranged Troop Attack +10%
  • Ranged Troop HP +10%
  • Ranged Troop Defense +10%

Paragon Knight (Applied to Main City Defense General)

  • In-city Mounted Troop Attack +40%
  • In-city Ranged Troop and Siege Machine Attack +20%

William Marshal – Builds

The below builds outline which skill books and equipment refines you should use depending on your requirements.

Ranged Defense

Range defense build for players who are very range-focused or do not want the gem repair cost associated with siege machines. Although not as powerful as a siege defense, it is still very effective.

  • Skill Books:
  • Lvl 4 Ranged Troop Attack – Ranged Attack +25%
  • Lvl 4 Ranged Troop HP – Ranged HP +25%
  • Lvl 4 Ranged Troop Range Bonus – Ranged Troop Range +100
  • Equipment Refines:
  • Bow – Ranged Troop Attack % x4
  • Armor – Ranged Troop Defense % x4
  • Boots – Ranged Troop Defense % x4
  • Helmet – Ranged Troop HP % x4
  • Leg Armor – Ranged Troop HP % x4
  • Ring – Ranged Troop Attack % x4

Siege Defense

Siege defense build for players who have many siege machines and are able to stomach the high gem repair cost of siege machines. This defense is hugely powerful.

  • Skill Books:
  • Lvl 4 Siege Machine Attack – Siege Attack +25%
  • Lvl 4 Siege Machine Range Bonus – Siege Machine Range +200
  • Lvl 4 Siege Machine HP – Siege HP +25%
  • Equipment Refines:
  • Axe – Siege Machine Attack % x4
  • Armor – Siege Machine Defense % x4
  • Boots – Siege Machine Defense % x4
  • Helmet – Siege Machine HP % x4
  • Leg Armor – Siege Machine HP % x4
  • Ring – Siege Machine Attack % x4

Siege and Range Defense

A great option for players who have a good mix of Ranged Troops and Siege Machines. Maintains a powerful attack in defense, but also keeps the repair cost of siege machines down.

  • Skill Books:
  • Lvl 4 Ranged Troop Attack – Ranged Attack +25%
  • Lvl 4 Siege Machine Range Bonus – Siege Machine Range +200
  • Lvl 4 Ranged Troop Range Bonus – Ranged Troop Range +100
  • Equipment Refines:
  • Bow – Ranged Troop Attack % x4
  • Armor – Ranged Troop Defense % x4
  • Boots – Ranged Troop Defense % x4
  • Helmet – Siege Machine HP % x4
  • Leg Armor – Siege Machine HP % x4
  • Ring – Ranged Troop Attack % x4

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